These are the image files every Rust client downloads when the Honey Badger DPS Meter draws its band. Plain static files over https, cached for a year under versioned names. Nothing here is generated on the fly: what you see is what the client gets.
Read straight out of the plugin source. Copy these four and you have the whole band; the numbers are drawn live by the plugin.
DPSTotalLast hitTargetAcc
band_frame_cleaned_v3 + badge + body_silhouette at the plugin's own cell geometry · skull sits beside the band as the hit pop · the labels mark where the live numbers go

Honey Badger mark with the name plate. Left cell of the band.
Open file
Brushed plate, amber hairlines, no text. The plugin stretches it to the band box and draws every number over it.
Open file
Silhouette the zone colours are painted onto. Centre cell.
Open file
Hit-pop mark that flashes beside the band on every landed hit.
Open fileThe frame cut into corners, edges and centre so a band can be drawn at any width without stretching the art, plus the panels the plugin does not request.









Corners 26 x 22 · edges 1253 x 22 and 26 x 106 · centre 1253 x 106 · all text-free · same files, pulled 14 px apart
Nine-slice top left piece, text-free.
Open fileNine-slice top piece, text-free.
Open fileNine-slice top right piece, text-free.
Open fileNine-slice left piece, text-free.
Open file
Nine-slice centre piece, text-free.
Open fileNine-slice right piece, text-free.
Open fileNine-slice bottom left piece, text-free.
Open fileNine-slice bottom piece, text-free.
Open fileNine-slice bottom right piece, text-free.
Open file
Badge plate without the HONEY BADGER lettering, for a custom name plate.
Open file
The whole frame as lifted from the master render, sample numbers still painted in. Reference only.
Open fileNine-slice bottom piece, sample numbers still painted in.
Open fileNine-slice bottom left piece, sample numbers still painted in.
Open fileNine-slice bottom right piece, sample numbers still painted in.
Open file
Nine-slice centre piece, sample numbers still painted in.
Open file
The whole frame as lifted from the master render, sample numbers still painted in. Reference only.
Open file
Earlier text-free pass of the whole frame. v3 is the one the plugin uses.
Open fileNine-slice left piece, sample numbers still painted in.
Open fileNine-slice right piece, sample numbers still painted in.
Open fileNine-slice top piece, sample numbers still painted in.
Open fileNine-slice top left piece, sample numbers still painted in.
Open fileNine-slice top right piece, sample numbers still painted in.
Open file
Body silhouette, text-free variant.
Open file
Hit-pop skull with the sample damage text still painted in. Reference only.
Open fileKill-feed row plate from the same master, sample numbers still painted in. Reserved for the kill-feed plugin.
Open fileKill-feed row plate from the same master, text-free. Reserved for the kill-feed plugin.
Open fileWeapon plate from the same master, sample numbers still painted in. The plugin draws the game's own item icon instead.
Open fileWeapon plate from the same master, text-free. The plugin draws the game's own item icon instead.
Open fileBy default clients fetch from this site. If you would rather own that traffic, the plugin only needs a folder URL.
Put band_frame_cleaned_v3.png, badge.png, body_silhouette.png and hitpop_skull_cleaned.png on any https host that serves them as image/png with no login and no redirect. Keep the names.
In config/HoneyBadgerDps.json set Image base URL (https, ends with /) to that folder, ending with a slash, and reload the plugin.
If you ever replace an image under the same name, change Image cache tag so clients fetch it again. /dps probe proves loading as admin; /dps text is the fallback for a client that cannot load images.
Code. The plugin is MIT licensed; the licence file ships in the zip and in the repository.
Art. # Artwork licence For any other use, write to [email protected].
Cache. Files in this folder are served with a one-year immutable cache. A published file is never overwritten; a change gets a new name or a new tag. The manifest.json carries the CUI anchors the art was lifted with.